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181 lines
5.7 KiB
Markdown
181 lines
5.7 KiB
Markdown
---
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id: mitigations
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slug: /hash-tables/breaking/mitigations
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title: Possible Mitigations
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description: |
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Talking about the ways how to prevent the attacks on the hash table.
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tags:
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- cpp
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- python
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- hash-tables
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last_update:
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date: 2023-11-28
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---
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There are multiple ways the issues created above can be mitigated. Still we can
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only make it better, we cannot guarantee the ideal time complexity…
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For the sake of simplicity (and referencing an article by _Neal Wu_ on the same
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topic; in references below) I will use the C++ to describe the mitigations.
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## Random seed
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One of the options how to avoid this kind of an attack is to introduce a random
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seed to the hash. That way it is not that easy to choose the _nasty_ numbers.
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```cpp
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struct custom_hash {
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size_t operator()(uint64_t x) const {
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return x + 7529;
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}
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};
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```
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As you may have noticed, this is not very helpful, since it just shifts the
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issue by some number. Better option is to use a shift from random number
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generator:
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```cpp
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struct custom_hash {
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size_t operator()(uint64_t x) const {
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static const uint64_t FIXED_RANDOM =
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chrono::steady_clock::now().time_since_epoch().count();
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return x + FIXED_RANDOM;
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}
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};
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```
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In this case the hash is using a high-precision clock to shift the number, which
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is much harder to break.
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## Better random seed
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Building on the previous solution, we can do some _bit magic_ instead of the
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shifting:
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```cpp
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struct custom_hash {
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size_t operator()(uint64_t x) const {
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static const uint64_t FIXED_RANDOM =
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chrono::steady_clock::now().time_since_epoch().count();
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x ^= FIXED_RANDOM;
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return x ^ (x >> 16);
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}
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};
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```
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This not only shifts the number, it also manipulates the underlying bits of the
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hash. In this case we're also applying the `XOR` operation.
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## Adjusting the hash function
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Another option is to switch up the hash function.
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For example Rust uses [_SipHash_](https://en.wikipedia.org/wiki/SipHash) by
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default.
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On the other hand, you can usually specify your own hash function, here we will
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follow the article by _Neal_ that uses so-called _`splitmix64`_.
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```cpp
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static uint64_t splitmix64(uint64_t x) {
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// http://xorshift.di.unimi.it/splitmix64.c
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x += 0x9e3779b97f4a7c15;
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x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
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x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
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return x ^ (x >> 31);
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}
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```
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As you can see, this definitely doesn't do identity on the integers :smile:
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Another example would be
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[`HashMap::hash()`](https://github.com/openjdk/jdk/blob/dc256fbc6490f8163adb286dbb7380c10e5e1e06/src/java.base/share/classes/java/util/HashMap.java#L320-L339)
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function in Java:
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```java
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/**
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* Computes key.hashCode() and spreads (XORs) higher bits of hash
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* to lower. Because the table uses power-of-two masking, sets of
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* hashes that vary only in bits above the current mask will
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* always collide. (Among known examples are sets of Float keys
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* holding consecutive whole numbers in small tables.) So we
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* apply a transform that spreads the impact of higher bits
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* downward. There is a tradeoff between speed, utility, and
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* quality of bit-spreading. Because many common sets of hashes
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* are already reasonably distributed (so don't benefit from
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* spreading), and because we use trees to handle large sets of
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* collisions in bins, we just XOR some shifted bits in the
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* cheapest possible way to reduce systematic lossage, as well as
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* to incorporate impact of the highest bits that would otherwise
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* never be used in index calculations because of table bounds.
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*/
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static final int hash(Object key) {
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int h;
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return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
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}
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```
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You can notice that they try to include the upper bits of the hash by using
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`XOR`, this would render our attack in the previous part helpless.
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## Combining both
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Can we make it better? Of course! Use multiple mitigations at the same time. In
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our case, we will both inject the random value **and** use the _`splitmix64`_:
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```cpp
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struct custom_hash {
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static uint64_t splitmix64(uint64_t x) {
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// http://xorshift.di.unimi.it/splitmix64.c
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x += 0x9e3779b97f4a7c15;
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x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
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x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
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return x ^ (x >> 31);
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}
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size_t operator()(uint64_t x) const {
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static const uint64_t FIXED_RANDOM =
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chrono::steady_clock::now().time_since_epoch().count();
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return splitmix64(x + FIXED_RANDOM);
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}
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};
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```
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## Fallback for extreme cases
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As we have mentioned above, Python resolves the conflicts by probing (it looks
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for empty space somewhere else in the table, but it's deterministic about it, so
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it's not “_oops, this is full, let's go one-by-one and find some spot_”). In the
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case of C++ and Java, they resolve the conflicts by linked lists, as is the
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usual text-book depiction of the hash table.
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However Java does something more intelligent. Once you go over the threshold of
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conflicts in one spot, it converts the linked list to an RB-tree that is sorted
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by the hash and key respectively.
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:::tip
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You may wonder what sense does it make to define an ordering on the tree by the
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hash, if we're dealing with conflicts. Well, there are less buckets than the
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range of the hash, so if we take lower bits, we can have a conflict even though
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the hashes are not the same.
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:::
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You might have noticed that if we get a **really bad** hashing function, this is
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not very helpful. It is not, **but** it can help in other cases.
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:::danger
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As the ordering on the keys of the hash table is not required and may not be
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implemented, the tree may be ordered by just the hash.
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:::
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---
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## References
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1. Neal Wu.
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[Blowing up `unordered_map`, and how to stop getting hacked on it](https://codeforces.com/blog/entry/62393).
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