2022-11-05 15:24:54 +01:00
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---
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title: Environment
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description: |
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Suggestions for setting up a local environment for C++ course.
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2023-08-15 17:27:16 +02:00
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last_update:
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date: 2023-02-18
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2022-11-05 15:24:54 +01:00
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---
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## Required tools per OS
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### Windows
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Most likely WSL, VM or VPS. If you consider setting up either of those PITA, then
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VSCode + SSH to _aisa_ might be the best option for you.
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2023-02-18 00:30:57 +01:00
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:::caution VSCode @ aisa
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Be careful when using VSCode on aisa, most notably:
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1. VSCode can leave lingering processes running in the background that can „eat
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up“ your quota for running processes.
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AFAIK UNIX team has implemented some periodic clean up of those.
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2. Disk quota can be also affected, because of the C/C++ extension toolkit that
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has a cache for IntelliSense.
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:::
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2022-11-05 15:24:54 +01:00
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Either of those will be linux distros, so jump to [next section](#linux).
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### Linux
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Majority (if not all) of the provided materials include makefile (contains absolute
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path, so in case of linting and compiling, you need to adjust to your needs). You
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basically need following list of tools:
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- `gcc` - for compiling
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- `clang-tidy` - for linting (depends on distribution, might be provided with
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clang itself or in separate package, e.g. `clang-tools-extra`)
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- `clang-format` - for your own sanity of keeping consistent formatting
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- `make` - since you are provided makefiles and it might be quickest to set up
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- `valgrind` - in case you manage to create memory errors in your code
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In case of Fedora it is following set of packages:
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```sh
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sudo dnf install -y clang clang-tools-extra valgrind gcc make
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# If you decide to use google test: add `gtest` or `llvm-googletest` for clang
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```
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### macOS
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In case of macOS you should be able to find all of the packages in brew.sh, except
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`valgrind`, not sure if you can solve with podman/docker.
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There is also an alterantive to homebrew, that is nixpkgs.
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### nix(OS)
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In case you run nixOS or linux distribution with nixpkgs or you use nixpkgs as a
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replacement for homebrew on macOS. You should be fine with the following config:
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```nix
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with import <nixpkgs> {};
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stdenv.mkDerivation {
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name = "cppenv";
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buildInputs = [
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clang-tools
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gnumake
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gmock # used for google test
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valgrind # not sure about macOS though
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];
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}
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```
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## IDEs
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Choice of the IDE is mostly up to you, you do not need to use IDE at all ;)
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I would probably recommend VSCode + appropriate extension or CLion if you are used
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to the JetBrains IDEs.
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## git
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I recommend you using some basic versioning for your code, even though you submit
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only the sources on _aisa_. There are specific reasons why I suggest it:
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- if you build a _commit, tag and submit_ habit, you might be able to address
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some of the smaller problems in your sources even before submission; more info
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in the [pre-commit section](#pre-commit)
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In case you are planning to use git branches for separating different
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assignments and/or merge requests I suggest you to keep specifications and
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skeletons on your default branch, since _frag_ on _aisa_ automatically downloads
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everything that is not present and by that can create conflicts when switching
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branches.
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2023-02-18 00:30:57 +01:00
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:::tip Commit conventions
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2022-11-05 15:24:54 +01:00
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2023-02-18 00:30:57 +01:00
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When creating smaller and well defined commits, you can more easily argue about
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correctness of your implementation and also identify bugs, since they are better
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contained.
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2022-11-05 15:24:54 +01:00
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2023-02-18 00:30:57 +01:00
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:::
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2022-11-05 15:24:54 +01:00
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2023-02-18 00:30:57 +01:00
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Since frag creates a lot of support files (majority of them are dotfiles, i.e.
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hidden files), I recommend you to use following
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[gitignore](pathname:///files/pb161/environment/gitignore) configuration that
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should cover most of the scenarios.
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2022-11-05 15:24:54 +01:00
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### pre-commit ([link](https://pre-commit.com/))
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Pre-commit basically allows you to "check" your code before committing. It functions
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as a git hook, i.e. you want to make a commit, pre-commit checks it before-hand.
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In case of C++ there are few use-cases:
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- formatting
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- linting
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- building and/or running tests, in case you feel like masochist
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However this might be a challenging task to implement, since most of the tasks
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are published from the beginning.
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In case of formatting and linting, there are already existing hooks (there is a
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list of supported ones on the page), but there is also an option for you setting
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it up yourself (it is just a matter of specifying command and files it should run
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on).
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2023-02-18 00:30:57 +01:00
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:::tip Formatting
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For formatting you can the following [git hook](https://github.com/pre-commit/mirrors-clang-format#using-clang-format-with-pre-commit).
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This hook follows the formatting conventions defined by the `.clang-format` file
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that is looked up recursively all the way to the root of the filesystem, therefore
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it is ideal to keep it in the root of the git repository.
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You can look up the different codestyles [here](https://gitlab.fi.muni.cz/pb071/codestyles).
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:::
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2022-11-05 15:24:54 +01:00
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## Testing
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I have tried 2 frameworks for testing, one of them will be probably showcased in
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lectures. If you have not picked one yet, you can take an inspiration from the
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following.
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### catch2
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It is quite popular, only one header-file, also might be easier to set up.
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Might feel slow to compile, this can be addressed by having one object file with
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precompiled `main` for tests, e.g.
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```cpp
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/* File: catch_main.cpp
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* Compile it with: g++ $(CXXFLAGS) -c catch_main.cpp
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*
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* Once you have source file with tests, e.g. test_something.cpp, compile it in
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* a similar fashion: g++ $(CXXFLAGS) -c test_something.cpp $(LDLIBS)
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*
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* And link them together:
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* g++ catch_main.o test_something.o -o test_something
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*
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* Now you can run ./test_something and if you change it, you do not need to compile
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* the main again.
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*/
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#define CATCH_CONFIG_MAIN
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#include "catch.hpp"
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```
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### Google Test
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It is faster compared to catch2, even if you do not precompile the `main`. Might
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be more complicated to set up, since there are multiple files (it is not one header
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file). Not very user friendly on _aisa_. However can be installed through package
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manager.
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