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<h2class="anchor anchorWithStickyNavbar_LWe7"id="introduction">Introduction<ahref="#introduction"class="hash-link"aria-label="Direct link to Introduction"title="Direct link to Introduction"></a></h2>
<p>For this bonus you are given almost finished project - The Hangman Game. Your
task is to try the game, in case you find any bugs point them out and cover as
much of the game as possible with tests.</p>
<p>For this bonus you can get at maximum 2 K₡.</p>
<table><thead><tr><th>Item</th><th>Bonus</th></tr></thead><tbody><tr><td>Fixing bugs from failing tests</td><td>0.25</td></tr><tr><td><code>word_guessed</code></td><td>0.50</td></tr><tr><td>Hidden bug</td><td>0.50</td></tr><tr><td>Extending tests, undetectable bugs or evil bug</td><td>0.37</td></tr><tr><td>Refactor</td><td>0.38</td></tr></tbody></table>
<h2class="anchor anchorWithStickyNavbar_LWe7"id="project">Project<ahref="#project"class="hash-link"aria-label="Direct link to Project"title="Direct link to Project"></a></h2>
<p>Project consists of 2 source files - <code>hangman.c</code> and <code>main.c</code>.</p>
<p><code>main.c</code> is quite short and concise, there is nothing for you to do.</p>
<p><code>hangman.c</code> contains implementation of the game. In case you feel lost, consult
the documentation in <code>hangman.h</code> that represents an interface that can be used
for implementing the game.</p>
<p>Apart from those sources this project is a bit more complicated. <em>Game loop</em> is
realised via single encapsulated function that complicates the testing. Because
of that, there are 2 kinds of tests:</p>
<ul>
<li>
<p><em>Unit tests</em> - that are present in <code>test_hangman.c</code> and can be run via:</p>
<h3class="anchor anchorWithStickyNavbar_LWe7"id="summary-of-the-gameplay">Summary of the gameplay<ahref="#summary-of-the-gameplay"class="hash-link"aria-label="Direct link to Summary of the gameplay"title="Direct link to Summary of the gameplay"></a></h3>
<ol>
<li>Secret word gets chosen from the file that's path is given as an argument.</li>
<li>You get 8 guesses.</li>
<li>Invalid characters don't count.</li>
<li>Already guessed characters don't count, even if not included in the secret.</li>
<li>You can guess the whole word at once<!---->
<ul>
<li>If you get it right, you won, game ends.</li>
<li>If you don't get it right, you get to see the secret, game ends.</li>
</ul>
</li>
<li>In case of end of input, game finishes via force.</li>
<li>In case of invalid input, no guesses are subtracted, game carries on.</li>
<li>Letters and words are not case sensitive.</li>
</ol>
<h2class="anchor anchorWithStickyNavbar_LWe7"id="suggested-workflow">Suggested workflow<ahref="#suggested-workflow"class="hash-link"aria-label="Direct link to Suggested workflow"title="Direct link to Suggested workflow"></a></h2>
<p>As we have talked about on the seminar, I suggest you to follow
<p>In our current scenario we are already in the stage of refactoring and fixing the
bugs. Therefore try to follow this succession of steps:</p>
<ol>
<li>Try to reproduce the bug.</li>
<li>Create a test that proves the presence of the bug.</li>
<li>Fix the bug.</li>
</ol>
<p>In case you are submitting the bonus via GitLab, it is helpful to commit tests
before commiting the fixes, so that it is apparent that the bug is manifested.
Example of <code>git log</code> (notice that the first line represents latest commit):</p>
<divclass="codeBlockContainer_Ckt0 theme-code-block"style="--prism-color:#000000;--prism-background-color:#ffffff"><divclass="codeBlockContent_biex"><pretabindex="0"class="prism-code language-text codeBlock_bY9V thin-scrollbar"style="color:#000000;background-color:#ffffff"><codeclass="codeBlockLines_e6Vv"><spanclass="token-line"style="color:#000000"><spanclass="token plain">feat: Implement fizz_buzzer</span><br></span><spanclass="token-line"style="color:#000000"><spanclass="token plain">test: Add tests for fizz_buzzer</span><br></span><spanclass="token-line"style="color:#000000"><spanclass="token plain">fix: Fix NULL-check in print_name</span><br></span><spanclass="token-line"style="color:#000000"><spanclass="token plain">test: Add test for NULL in print_name</span><br></span></code></pre><divclass="buttonGroup__atx"><buttontype="button"aria-label="Copy code to clipboard"title="Copy"class="clean-btn"><spanclass="copyButtonIcons_eSgA"aria-hidden="true"><svgviewBox="0 0 24 24"class="copyButtonIcon_y97N"><pathfill="currentColor"d="M19,21H8V7H19M19,5H8A2,2 0 0,0 6,7V21A2,2 0 0,0 8,23H19A2,2 0 0,0 21,21V7A2,2 0 0,0 19,5M16,1H4A2,2 0 0,0 2,3V17H4V3H16V1Z"></path></svg><svgviewBox="0 0 24 24"class="copyButtonSuccessIcon_LjdS"><pathfill="currentColor"d="M21,7L9,19L3.5,13.5L4.91,12.09L9,16.17L19.59,5.59L21,7Z"></path></svg></span></button></div></div></div>
<h2class="anchor anchorWithStickyNavbar_LWe7"id="tasks">Tasks<ahref="#tasks"class="hash-link"aria-label="Direct link to Tasks"title="Direct link to Tasks"></a></h2>
<p>As to your tasks, there are multiple things wrong in this project.</p>
<ol>
<li>
<p>There are 2 "bugs" that cannot be detected via tests, i.e. they are not bugs
that affect functionality of the game.</p>
</li>
<li>
<p>There is one evil bug in <code>get_word</code>. It is not required to be fixed ;) Assign
it the lowest priority.</p>
</li>
<li>
<p>There are some tests failing. Please try to figure it out, so you have green
tests for the rest :)</p>
</li>
<li>
<p>We have gotten a bug report for <code>word_guessed</code>, all we got is</p>
<blockquote>
<p>doesn't work when there are too many <code>a</code>s</p>
</blockquote>
<p>Please try to replicate the bug and create a tests, so we don't get any
regression later on.</p>
</li>
<li>
<p>One hidden bug :) Closely non-specified, we cannot reproduce it and we were
drunk while playing the game, so we don't remember a thing. :/</p>
</li>
<li>
<p>Try to cover as much code via the tests as possible. We are not going to look
at the metrics, but DRY is violated a lot, so as a last task try to remove as
much of the duplicit code as possible.</p>
<p>Tests should help you a lot in case there are some regressions.</p>
</li>
</ol>
<hr>
<p>In case you wonder why there are always 3 same words in the file with words, it
is because of the <code>get_word</code> bug. It is not a bug that can be easily fixed, so
it is a not requirement at all and you can still get all points for the bonus ;)</p>
<h2class="anchor anchorWithStickyNavbar_LWe7"id="dictionary">Dictionary<ahref="#dictionary"class="hash-link"aria-label="Direct link to Dictionary"title="Direct link to Dictionary"></a></h2>
<h2class="anchor anchorWithStickyNavbar_LWe7"id="submitting">Submitting<ahref="#submitting"class="hash-link"aria-label="Direct link to Submitting"title="Direct link to Submitting"></a></h2>
<p>In case you have any questions, feel free to reach out to me.</p>