mirror of
https://gitlab.com/mfocko/CodeWars.git
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264 lines
7.2 KiB
Java
264 lines
7.2 KiB
Java
import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import java.util.NoSuchElementException;
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import java.util.stream.Stream;
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import java.util.stream.StreamSupport;
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public class SkyScrapers {
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private static class Permutations<T extends Comparable<T>> implements Iterable<List<T>> {
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public class PermutationsIterator implements Iterator<List<T>> {
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private List<T> elements;
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private boolean _hasNext;
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private boolean firstIteration = true;
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public PermutationsIterator(List<T> elements) {
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this.elements = elements;
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_hasNext = elements.size() > 0;
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}
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private void swap(int k, int l) {
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T tmp = elements.get(k);
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elements.set(k, elements.get(l));
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elements.set(l, tmp);
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}
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public boolean hasNext() {
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return _hasNext;
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}
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public List<T> next() {
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if (!_hasNext) {
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throw new NoSuchElementException("No more permutations are left");
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}
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var lastIteration = new ArrayList<T>(elements);
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int k = 0, l = 0;
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_hasNext = false;
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for (int i = elements.size() - 1; i > 0; i--) {
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if (elements.get(i).compareTo(elements.get(i - 1)) > 0) {
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k = i - 1;
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_hasNext = true;
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break;
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}
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}
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for (int i = elements.size() - 1; i > k; i--) {
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if (elements.get(i).compareTo(elements.get(k)) > 0) {
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l = i;
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break;
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}
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}
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swap(k, l);
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Collections.reverse(elements.subList(k + 1, elements.size()));
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return lastIteration;
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}
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}
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private List<T> elements;
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public Permutations(List<T> elements) {
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this.elements = elements;
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Collections.sort(this.elements);
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}
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public Iterator<List<T>> iterator() {
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return new PermutationsIterator(elements);
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}
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public Stream<List<T>> stream() {
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return StreamSupport.stream(this.spliterator(), false);
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}
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}
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private static class PossibleConfigurations implements Iterable<List<Integer>> {
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private List<Integer> initial;
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private int clue;
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private void generateInitial(int size) {
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initial = new ArrayList<Integer>();
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for (int i = 0; i < size; i++) {
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initial.add(i + 1);
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}
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}
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public PossibleConfigurations(int size, int clue) {
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generateInitial(size);
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this.clue = clue;
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}
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public Iterator<List<Integer>> iterator() {
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if (clue == 0) {
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return (new Permutations(initial)).iterator();
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}
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return (new Permutations(initial))
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.stream()
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.filter(heights -> isValid((List<Integer>) heights, clue))
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.iterator();
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}
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}
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private static boolean isValid(List<Integer> heights, int clue) {
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int canSee = 1;
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int lastHeight = heights.get(0);
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for (int i = 1; i < heights.size(); i++) {
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int currentHeight = heights.get(i);
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if (currentHeight > lastHeight) {
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lastHeight = currentHeight;
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canSee++;
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}
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}
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return canSee == clue;
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}
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private static int getDx(int clueIndex) {
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if (clueIndex >= 4 && clueIndex <= 7) {
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return -1;
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}
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if (clueIndex >= 12) {
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return 1;
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}
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return 0;
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}
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private static int getDy(int clueIndex) {
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if (clueIndex <= 3) {
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return 1;
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}
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if (clueIndex >= 8 && clueIndex <= 11) {
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return -1;
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}
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return 0;
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}
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private static int getStartX(int clueIndex) {
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if (clueIndex < 4) {
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return clueIndex;
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}
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if (clueIndex <= 7) {
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return 3;
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}
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if (clueIndex <= 11) {
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return 3 - clueIndex % 4;
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}
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return 0;
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}
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private static int getStartY(int clueIndex) {
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if (clueIndex < 4) {
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return 0;
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}
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if (clueIndex <= 7) {
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return clueIndex % 4;
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}
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if (clueIndex <= 11) {
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return 3;
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}
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return 3 - clueIndex % 4;
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}
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private static List<Integer> backupHeights(int[][] heights, int clueIndex) {
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List<Integer> backup = new ArrayList<Integer>();
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int dx = getDx(clueIndex);
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int dy = getDy(clueIndex);
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for (
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int x = getStartX(clueIndex), y = getStartY(clueIndex);
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x >= 0 && x < 4 && y >= 0 && y < 4;
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x += dx, y += dy
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) {
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backup.add(heights[y][x]);
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}
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return backup;
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}
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private static boolean emplaceHeights(
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int[][] heights, int clueIndex, List<Integer> newHeights, boolean force
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) {
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int i = 0;
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int dx = getDx(clueIndex);
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int dy = getDy(clueIndex);
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for (
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int x = getStartX(clueIndex), y = getStartY(clueIndex);
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x >= 0 && x < 4 && y >= 0 && y < 4;
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x += dx, y += dy
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) {
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if (
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!force && heights[y][x] != 0 && heights[y][x] != newHeights.get(i)
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) {
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return false;
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}
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heights[y][x] = newHeights.get(i++);
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}
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return true;
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}
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private static boolean solvePuzzle(
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int[][] heights, int[] clues, int clueIndex, boolean ignoreZeroes
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) {
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while (clueIndex < 16 && ((ignoreZeroes && clues[clueIndex] == 0) || (!ignoreZeroes && clues[clueIndex] != 0))) {
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clueIndex++;
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}
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if (clueIndex >= 16) {
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return true;
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}
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// create copy of heights to ensure correct resetting
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List<Integer> currentHeights = backupHeights(heights, clueIndex);
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// iterate through the options
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for (List<Integer> possibleHeights : new PossibleConfigurations(4, clues[clueIndex])) {
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// emplace heights and if conflict occurs, reset and try next one
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if (!emplaceHeights(heights, clueIndex, possibleHeights, false)) {
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emplaceHeights(heights, clueIndex, currentHeights, true);
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continue;
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}
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// if no conflict present, try filling out other clues
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if (solvePuzzle(heights, clues, clueIndex + 1, ignoreZeroes)) {
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return true;
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}
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// otherwise reset heights and try again
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emplaceHeights(heights, clueIndex, currentHeights, true);
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}
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// if we got here, there is no feasible configuration of buildings
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return false;
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}
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static int[][] solvePuzzle(int[] clues) {
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var result = new int[4][4];
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solvePuzzle(result, clues, 0, true);
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// in case there are left zeroes
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solvePuzzle(result, clues, 0, false);
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return result;
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}
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}
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