diff --git a/blog/2024-01-28-rust-opinion.md b/blog/2024-01-28-rust-opinion.md new file mode 100644 index 0000000..30eef25 --- /dev/null +++ b/blog/2024-01-28-rust-opinion.md @@ -0,0 +1,510 @@ +--- +title: Mixed feelings on Rust +description: | + Discussing my mixed feelings about the Rust language. +date: 2024-01-28 +authors: + - key: mf + title: a.k.a. passionate language hater +tags: + - rust + - memory safety + - cult + - hype +hide_table_of_contents: false +--- + +Rust has become a rather popular language these days. I've managed to get my +hands dirty with it during _[Advent of Code]_ ‘22 and partially ‘23. I've also +used it for few rounds of _[Codeforces]_ and I have to try very hard to maintain +some variety of languages for LeetCode challenges along with the Rust. I'll +disclaim up front that I won't be only positive, since this post is a result of +multiple discussions about Rust and I stand behind +_“All that glitters is not gold”_, so if you can't stand your favorite language +being criticized in any way, don't even proceed. :wink: + + + +## Memory safety + +I'll start by kicking the biggest benefit of the language, the memory safety. +Let's be honest here, majority of the checks rely on the static analysis, cause +you can't do anything else during the compile-time, right? Therefore we can +basically say that we are relying on the compiler to “solve” all of our issues. + +:::warning + +I'm not doubting the fact that compiler can prevent **a lot** of the memory +errors, I'm just saying it's not realistic to cover **everything**. + +::: + +### Compiler + +I guess we can safely[^2] agree on the fact that we 100% rely on the compiler to +_have our back_. Is the compiler bug-free? I doubt it. This is not meant in an +offensive way to the Rust compiler developers, but we need to be realistic here. +It's a compiler, even older and larger projects like _gcc_ or _llvm_ can't avoid +bugs to appear. + +When I was trying out Rust for some of the LeetCode challenges I've stumbled +upon the following warning: +![Example of a compiler bug](https://i.imgur.com/NfPLF6o.png) + +:::danger [Issue](https://github.com/rust-lang/rust/issues/59159) + +The issue here comes from the fact that we have 2 simultaneous references to the +same memory (one is mutable and one immutable). If you cannot think of any way +this can break, I'll give you a rather simple example from C++ where this could +cause an issue. + +Imagine a function that has some complex object and also calls a coroutine which +utilizes read-only reference to that object. When the coroutine suspends, the +caller can modify the object. This can break the integrity of data read by the +coroutine. + +- Yes, this **can** cause a memory error. +- Yes, this **hasn't** been handled until someone noticed it. + +Fixing this bug is not backwards compatible, cause you're covering a case that +hasn't been covered before. + +::: + +### Enforcing the safety + +One of the ways Rust enforces the safety is by restricting what you can do, like +the example above. Aforementioned issue _can_ happen, but **doesn't have to**. +Rule of the thumb in the Rust compiler is to _“block”_ anything that can be an +issue, static analysis can't do much more, it cannot decide whether it's safe to +do it or not. + +Satisfying the Rust compiler is sometimes a brutal pain in the ass, because you +cannot do things like you're used to, you need to work around them _somehow_. + +:::tip + +Key difference between Rust and C or C++ lies in the fact that Rust chooses to +_ban_ all “potentially offensive” actions, C and C++ _relies_ on **you** to be +sure it's safe to do. + +![C++ v. Rust](https://i.imgur.com/0vbkYPp.png) + +::: + +### Consequences + +Where are we heading with this approach of “if it compiles, it runs” though? +In this aspect I have a rather similar opinion as with regards to the ChatGPT +and its derivatives. + +If you teach people to 100% depend on the compiler, they will do it, cause it's +_easy_. All you need to do is make the compiler _shut up_[^3]. Giving up the +_intellectual masturbation_ about the memory safety will make you lose your edge +over the time. When we get to the point of everyone being in the mindset +mentioned above, who's going to maintain the compiler? This is the place where +you **need to** think about the memory safety and furthermore in a much more +general way than in your own projects, because it is the thing that everyone +_blindly believes in_ in the end. + +I'm not saying that everyone should give up Rust and think about their memory +management and potential memory issues. I'm just saying that going the easy way +will make people _dull_ and they should think about it anyways, that's how the +issue above has been discovered. If everyone walked past and didn't think about +it, no one would discover this issue till it bit them hard. + +:::tip Standard library + +Even the standard library is littered with `unsafe` blocks that are prefixed +with comments in style: + +```rs +// SAFETY: … +``` + +The fact that the _casual_ Rust dev doesn't have to think much about safety, +cause the compiler has their back, doesn't mean that the Rust compiler dev +doesn't either. + +I gotta admit that I adopted this concept in other languages (even in Python), +cause you can encounter situations where it doesn't have to be clear _why_ you +can do _what_ you're doing. + +::: + +## Development & design + +Development of Rust is… very fast. One positive is that they're trying to be as +backward compatible as possible at least by verifying against all the published +crates in the process. Of course, you cannot be backward compatible about fixing +the bugs that have been found, but such is life. + +### Fast development cycle + +One of the negatives of the fast development cycle is the fact that they're +using the latest features already in the next release of the Rust. Yes, it is +something that you can use for verifying and testing your own changes, but at +the same time it places a requirement of the latest release to compile the next +one. + +:::tip + +If you check `gcc` for example, they have a requirement of minimal version of +compiler that you need for the build. Though gcc's requirement is not so _needy_ +as the Rust one. + +::: + +One of the other negatives is the introduction of bugs. If you're pushing +changes, somewhat mindlessly, at such a fast pace, it is inevitable to introduce +a bunch bugs in the process. Checking the GitHub issue tracker with + +``` +is:issue is:open label:C-bug label:T-compiler +``` + +yields **2,224** open issues at the time of writing this post. + +### RFCs + +You can find **a lot** of RFCs for the Rust. Some of them are more questionable +than the others. Fun thing is that a lot of them make it to the nightly builds, +so they can be tested and polished off. Even the questionable ones… I'll leave +few examples for a better understanding. + +One of such features is the `do yeet` expression: + +```rust +#![feature(yeet_expr)] + +fn foo() -> Result { + do yeet 4; +} +assert_eq!(foo(), Err(4)); + +fn bar() -> Option { + do yeet; +} +assert_eq!(bar(), None); +``` + +It allows you to “yeet” the errors out of the functions that return `Result` or +`Option`. + +[One](https://github.com/rust-lang/rfcs/pull/3503) of the more recent ones is +the ability to include Cargo manifests into the sources, so you can do something +like: + +```rust +#!/usr/bin/env cargo +--- +[dependencies] +clap = { version = "4.2", features = ["derive"] } +--- + +use clap::Parser; + +#[derive(Parser, Debug)] +#[clap(version)] +struct Args { + #[clap(short, long, help = "Path to config")] + config: Option, +} + +fn main() { + let args = Args::parse(); + println!("{:?}", args); +} +``` + +I would say you can get almost anything into the language… + +## Community and hype train + +Rust community is a rather unique thing. A lot of people will hate me for this, +but I can't help, but to compare them to _militant vegans_. I'll go through some +of the things related to it, so I can support my opinion at least. + +_Rust is the best language._ It is not. There is no best language, each has its +own positives and negatives, you need to choose the language that's **the most** +**suitable for your use case**. There are areas where Rust excels, though I have +to admit it's very close to being a universal hammer regardless of how suitable +it is. There is a very steep learning curve to it, beginnings in Rust are very +painful. + +_Rewrite everything in Rust._ Just no. There are multiple feedbacks on doing +rewrites, it is very common to fix _N_ bugs with a rewrite while introducing +_N + 1_ other bugs in the process. It doesn't solve anything unless there are +some strong reasons to go with it. Majority of such suggested rewrites don't +have those reasons though. + +_Language ‹x› is bad, though in Rust…_ Cherry-picking one specific pain point of +one language and reflecting how it is better in other language can go both ways. +For example it is rather easy to pick the limitations imposed by Rust compiler +and show how it's possible in other languages :man_shrugging: + +I don't mind any of those opinions, you're free to have them, as long as you +don't rub them in my face which is not the usual case… This experience makes it +just worse for me, part of this post may be also influenced by this fact. + +### Rust in Linux + +:::caution + +As someone who has seen the way Linux kernel is built in the RHEL ecosystem, how +complex the whole thing is and how much resources you need to proceed, I have +very strong opinions on this topic. + +::: + +It took years of work to even “incorporate” Rust into the Linux codebase, just +to get the “Hello World!”. I don't have anything against the idea of writing +drivers in the Rust, I bet it can catch a lot of common mistakes, but still +introducing Rust to the kernel is another step to enlarge the monster. + +I have to admit though that the _Apple GPU_ driver for Linux written in Rust is +quite impressive. Apart from that there are not so many benefits, yet… + +## Packaging + +I'll divide the packaging into the packaging of the language itself and the +programs written in Rust. + +Let's start with the `cargo` itself though. Package managers of the languages +usually get a lot of hate (you can take `npm` or `pip` as examples[^1]). If +you've ever tried out Rust, I bet you already know where I'm going with this. +Yes, I mean the compilation times, or even Cargo downloading _whole_ index of +crates just so you can update that one dependency (and 3 millions of indirect +deps). When I was doing AoC ‘22 in Rust, I've set up `sccache` right away on the +first day. + +Let's move to the packaging of the Rust itself, it's tedious. Rust has a very +fast development cycle and doesn't even try to make the builds backward +compatible. If there is a new release of Rust, there is a very high chance that +you cannot build that release with anything other than **the latest** Rust +release. If you have ever touched the packaging, you know that this is something +that can cause a lot of problems, cause you need the second-to-latest version to +compile the latest version, don't forget that this applies inductively… People +running _Gentoo_ could tell you a lot about this. + +:::info + +Compiling the compilers takes usually more time than compiling the kernel +itself… + +::: + +I cannot speak about packaging of Rust programs in other than RHEL-based +distros, though I can speak about RHEL ecosystem. Fedora packaging guidelines +specify that you need to build each and every dependency of the program +separately. I wanted to try out _AlmaLinux_ and install Alacritty there and I +failed miserably. The solution that worked, consisted of ignoring the packaging +guidelines, running `cargo build` and consuming the binaries afterwards. +Dependencies of the Rust programs are of a similar nature as JS dependencies. + +> I'm tipping my fedora[^2] in the general direction of the maintainers of Rust +> packages in RHEL ecosystem. I wouldn't be able to do this without losing my +> sanity. + +## Likes + +If you've come all the way here and you're a Rustacean, I believe I've managed +to get your blood boiling, so it's time to finish this off by stuff I like about +Rust. I doubt I will be able to cover everything, but I can try at least. You +have to admit it's much easier to remember the bad stuff as opposed to the good. +:wink: + +### Workflow and toolchain + +I prefered using Rust for the _Advent of Code_ and _Codeforces_ as it provides +a rather easy way to test the solutions before running them with the challenge +input (or test runner). I can give an example from the _Advent of Code_: + +```rust +use aoc_2023::*; + +type Output1 = i32; +type Output2 = Output1; + +struct DayXX {} +impl Solution for DayXX { + fn new>(pathname: P) -> Self { + let lines: Vec = file_to_lines(pathname); + + todo!() + } + + fn part_1(&mut self) -> Output1 { + todo!() + } + + fn part_2(&mut self) -> Output2 { + todo!() + } +} + +fn main() -> Result<()> { + DayXX::main() +} + +test_sample!(day_XX, DayXX, 42, 69); +``` + +This was the skeleton I've used and the macro at the end is my own creation that +expands to: + +```rust +#[cfg(test)] +mod day_XX { + use super::*; + + #[test] + fn part_1() { + let path = DayXX::get_sample(1); + let mut day = DayXX::new(path); + assert_eq!(day.part_1(), 42); + } + + #[test] + fn part_2() { + let path = DayXX::get_sample(2); + let mut day = DayXX::new(path); + assert_eq!(day.part_2(), 69); + } +} +``` + +When you're solving the problem, all you need to do is switch between +`cargo test` and `cargo run` to check the answer to either sample or the +challenge input itself. + +Introduce [bacon] and it gets even better. Bacon is a CLI tool that wraps around +the `cargo` and allows you to check, run, lint or run tests on each file save. +It's a very pleasant thing for a so-called _compiler-assisted_ development. + +Speaking of linting from within the bacon, you cannot leave out the [clippy]. +Not only it can whip your ass because of errors, but it can also produce a lot +of helpful suggestions, for example passing slices by borrow instead of +borrowing the `Vec` itself when you don't need it. + +### Standard library + +There's **a lot** included in the standard library. It almost feels like you +have all you need[^4]. I like placeholders (like `todo!()`, `unreachable!()`, +`unimplemented!()`) to the extent of +[implementing](/cpp/exceptions-and-raii/placeholders) them as exceptions in C++. + +You can find almost anything. Though you can also hit some very weird issues +with some of the nuances of the type system. + +### `unsafe` + +This might be something that people like to avoid as much as possible. However I +think that forming a habit of commenting posibly unsafe operations in **any** +language is a good habit, as I've mentioned above. You should be able to argue +why you can do something safely, even if the compiler is not kicking your ass +because of it. + +Excerpt of such comment from work: + +```py +# SAFETY: Taking first package instead of specific package should be +# safe, since we have put a requirement on »one« ‹upstream_project_url› +# per Packit config, i.e. even if we're dealing with a monorepo, there +# is only »one« upstream. If there is one upstream, there is only one +# set of GPG keys that can be allowed. +return self.downstream_config.packages[ + self.downstream_config._first_package +].allowed_gpg_keys +``` + +### Traits + +One of the other things I like are the traits. They are more restrictive than +templates or concepts in C++, but they're doing their job pretty good. If you +are building library and require multiple traits to be satisfied it means a lot +of copy-paste, but that's soon to be fixed by the [trait aliases]. + +:::tip Comparing to other languages + +On Wikipedia I've seen trait being defined as a more restrictive type class as +you may know it from the Haskell for example. C++ isn't behind either with its +_constraints and concepts_. I would say that we can order them in the following +order based on the complexity they can express: + +``` +Rust's trait < Haskell's type class < C++'s concept +``` + +::: + +You can also hit some issues, like me when trying to support conversions between +underlying numeric types of a 2D vectors or support for using an operator from +both sides (I couldn't get `c * u` to work in the same way as `u * c` because +the first one requires you to implement the trait of a built-in type). + +:::warning Implementation + +Implementing traits lies in + +```rust +impl SomeTrait for SomeStruct { + // implementation goes here +} +``` + +One of the things I **would love to** see is being able to define the helper +functions within the same block. As of now, the only things allowed are the ones +that are required by the trait, which in the end results in a randomly lying +functions around (or in a implementation of the structure itself). I don't like +this mess at all… + +::: + +### Influence of functional paradigm + +You can see a big influence of the functional paradigm. Not only in iterators, +but also in the other parts of the language. For example I prefer `Option` or +`Result` to `null`s and exceptions. Pattern matching together with +compiler both enforces handling of the errors and rather user-friendly way of +doing it. + +Not to mention `.and_then()` and such. However spending most of the time with +the AoC you get pretty annoyed of the repetitive `.unwrap()` during parsing, +since you are guaranteed correct input. + +### Macros + +Macros are a very strong pro of the Rust. And no, we're not going to talk about +the procedural macros… + +As I've shown above I've managed to “tame” a lot of copy-paste in the tests for +the AoC by utilizing a macro that generated a very basic template for the tests. + +As I have mentioned the traits above, I cannot forget to give props to `derive` +macro that allows you to “deduce” the default implementation. It is very helpful +for a tedious tasks like implementing `Debug` (for printing out the structures) +or comparisons, though with the comparisons you need to be careful about the +default implementation, it has already bitten me once or twice. + +## Summary + +Overall there are many things about the Rust I like and would love to see them +implemented in other languages. However there are also many things I don't like. +Nothing is **exclusively** black and white. + +[advent of code]: https://adventofcode.com +[bacon]: https://dystroy.org/bacon/ +[clippy]: https://github.com/rust-lang/rust-clippy +[codeforces]: https://codeforces.com +[trait aliases]: https://github.com/rust-lang/rfcs/blob/master/text/1733-trait-alias.md + +[^1]: + not to even mention multiple different packaging standards Python has, which + is borderline https://xkcd.com/927/ + +[^2]: pun intended +[^3]: It's not that easy with the Rust compiler, but OK… +[^4]: + unlike Python where there's whole universe in the language itself, yet there + are essential things not present…