use std::cmp; impl Solution { fn indices(rows: usize, cols: usize) -> impl Iterator { (0..rows * cols).map(move |i| (i / cols, i % cols)) } fn get(dp: &[Vec<(usize, usize)>], y: usize, x: usize) -> (usize, usize) { if y > dp.len() || x > dp[y].len() { return (0, 0); } dp[y][x] } pub fn maximal_rectangle(matrix: Vec>) -> i32 { let mut found_max = 0; let mut dp = vec![vec![(0, 0); matrix[0].len()]; matrix.len()]; for (y, x) in Self::indices(matrix.len(), matrix[0].len()) { if matrix[y][x] != '1' { continue; } let width = 1 + Self::get(&dp, y, x - 1).0; let height = 1 + Self::get(&dp, y - 1, x).1; dp[y][x] = (width, height); found_max = cmp::max(found_max, cmp::max(width, height)); let mut min_width = width; for yy in ((y - height + 1)..y).rev() { min_width = cmp::min(min_width, dp[yy][x].0); found_max = cmp::max(found_max, min_width * (y - yy + 1)); } } found_max.try_into().unwrap() } }