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chore(cs): format
Signed-off-by: Matej Focko <mfocko@redhat.com>
This commit is contained in:
parent
09d5c6dc4e
commit
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4 changed files with 63 additions and 75 deletions
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@ -17,7 +17,7 @@ public class Solution {
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for (var i = 1; i < n; ++i) {
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for (var i = 1; i < n; ++i) {
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for (var j = 0; j < i; ++j) {
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for (var j = 0; j < i; ++j) {
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var diff = (long) nums[i] - nums[j];
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var diff = (long)nums[i] - nums[j];
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if (diff < int.MinValue || diff > int.MaxValue) {
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if (diff < int.MinValue || diff > int.MaxValue) {
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continue;
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continue;
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@ -1,10 +1,8 @@
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public class TreeNode
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public class TreeNode {
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{
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public int val;
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public int val;
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public TreeNode? left;
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public TreeNode? left;
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public TreeNode? right;
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public TreeNode? right;
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public TreeNode(int val = 0, TreeNode? left = null, TreeNode? right = null)
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public TreeNode(int val = 0, TreeNode? left = null, TreeNode? right = null) {
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{
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this.val = val;
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this.val = val;
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this.left = left;
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this.left = left;
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this.right = right;
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this.right = right;
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@ -12,40 +10,32 @@
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}
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}
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public class Solution
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public class Solution {
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{
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private class Level {
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private class Level
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{
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long sum;
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long sum;
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int counter;
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int counter;
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public Level()
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public Level() {
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{
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sum = 0;
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sum = 0;
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counter = 0;
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counter = 0;
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}
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}
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public void Add(int x)
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public void Add(int x) {
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{
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sum += x;
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sum += x;
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counter++;
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counter++;
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}
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}
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public double Average
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public double Average {
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{
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get => sum / (double)counter;
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get => sum / (double)counter;
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}
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}
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}
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}
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private List<Level> AverageOfLevels(List<Level> averages, TreeNode? node, int level)
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private List<Level> AverageOfLevels(List<Level> averages, TreeNode? node, int level) {
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{
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if (node == null) {
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if (node == null)
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{
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return averages;
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return averages;
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}
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}
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if (level == averages.Count)
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if (level == averages.Count) {
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{
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averages.Add(new Level());
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averages.Add(new Level());
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}
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}
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averages[level].Add(node.val);
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averages[level].Add(node.val);
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@ -59,12 +49,10 @@ public class Solution
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public IList<double> AverageOfLevels(TreeNode? root)
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public IList<double> AverageOfLevels(TreeNode? root)
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=> AverageOfLevels(new List<Level>(), root, 0).Select(level => level.Average).ToList();
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=> AverageOfLevels(new List<Level>(), root, 0).Select(level => level.Average).ToList();
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public static void Main()
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public static void Main() {
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{
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var s = new Solution();
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var s = new Solution();
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foreach (var a in s.AverageOfLevels(new TreeNode(3, new TreeNode(9), new TreeNode(20, new TreeNode(15), new TreeNode(7)))))
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foreach (var a in s.AverageOfLevels(new TreeNode(3, new TreeNode(9), new TreeNode(20, new TreeNode(15), new TreeNode(7))))) {
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{
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Console.Write($"{a} ");
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Console.Write($"{a} ");
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}
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}
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Console.WriteLine();
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Console.WriteLine();
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@ -1,6 +1,6 @@
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public class Solution {
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public class Solution {
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public int Tribonacci(int n) {
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public int Tribonacci(int n) {
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var sequence = new int[]{0, 1, 1};
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var sequence = new int[] { 0, 1, 1 };
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if (n < 3) {
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if (n < 3) {
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return sequence[n];
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return sequence[n];
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@ -1,5 +1,5 @@
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public class Solution {
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public class Solution {
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public int PoorPigs(int buckets, int minutesToDie, int minutesToTest) {
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public int PoorPigs(int buckets, int minutesToDie, int minutesToTest) {
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return (int) Math.Ceiling(Math.Log(buckets) / Math.Log(1 + minutesToTest / minutesToDie));
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return (int)Math.Ceiling(Math.Log(buckets) / Math.Log(1 + minutesToTest / minutesToDie));
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}
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}
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}
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}
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