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LeetCode/cpp/minimum-height-trees.cpp

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#include <algorithm>
#include <queue>
#include <vector>
struct Solution {
using graph_t = std::vector<std::vector<int>>;
public:
std::vector<int>
findMinHeightTrees(int n, const std::vector<std::vector<int>> &edges) {
auto g = graph(n, edges);
std::vector<bool> visited(n);
auto nodes = leafs(g, visited);
auto d = degrees(g);
std::vector<int> min_height_roots;
while (!nodes.empty()) {
auto size = nodes.size();
min_height_roots.clear();
for (auto i = 0u; i < size; ++i) {
auto u = nodes.front();
nodes.pop();
min_height_roots.push_back(u);
for (auto v : g[u]) {
if (visited[v]) {
continue;
}
if ((--d[v]) == 1) {
visited[v] = true;
nodes.push(v);
}
}
}
}
return min_height_roots;
}
private:
graph_t graph(int n, const graph_t &edges) {
graph_t neighbors(n);
for (const auto &e : edges) {
auto [u, v] = std::make_pair(e[0], e[1]);
neighbors[u].push_back(v);
neighbors[v].push_back(u);
}
return neighbors;
}
std::queue<int> leafs(const graph_t &g, std::vector<bool> &visited) {
std::queue<int> nodes;
for (auto u = 0u; u < g.size(); ++u) {
if (g[u].size() >= 2) {
continue;
}
visited[u] = true;
nodes.push(u);
}
return nodes;
}
std::vector<int> degrees(const graph_t &g) {
std::vector<int> d(g.size());
for (auto i = 0u; i < g.size(); ++i) {
d[i] = g[i].size();
}
return d;
}
};