61 lines
1.4 KiB
Rust
61 lines
1.4 KiB
Rust
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// Definition for a binary tree node.
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// #[derive(Debug, PartialEq, Eq)]
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// pub struct TreeNode {
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// pub val: i32,
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// pub left: Option<Rc<RefCell<TreeNode>>>,
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// pub right: Option<Rc<RefCell<TreeNode>>>,
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// }
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//
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// impl TreeNode {
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// #[inline]
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// pub fn new(val: i32) -> Self {
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// TreeNode {
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// val,
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// left: None,
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// right: None
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// }
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// }
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// }
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use std::cell::RefCell;
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use std::convert::TryInto;
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use std::rc::Rc;
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impl Solution {
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fn max_sum(levels: &mut Vec<i32>, level: usize, root: Option<Rc<RefCell<TreeNode>>>) {
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if root == None {
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return;
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}
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let r = root.unwrap();
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if level >= levels.len() {
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levels.resize(level + 1, 0);
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}
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levels[level] += r.borrow().val;
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Solution::max_sum(levels, level + 1, r.borrow().left.clone());
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Solution::max_sum(levels, level + 1, r.borrow().right.clone());
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}
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pub fn max_level_sum(root: Option<Rc<RefCell<TreeNode>>>) -> i32 {
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let mut levels = vec![];
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Solution::max_sum(&mut levels, 0, root);
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levels
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.iter()
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.enumerate()
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.fold((0, i32::MIN), |(max_l, max_s), (l, s)| {
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if *s > max_s {
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(l + 1, *s)
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} else {
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(max_l, max_s)
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}
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})
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.0
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.try_into()
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.unwrap()
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}
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}
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