LeetCode/kt/count-unguarded-cells-in-the-grid.kt

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Kotlin
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class Solution {
private fun <A, B> product(
xs: Sequence<A>,
ys: Sequence<B>,
): Sequence<Pair<A, B>> = xs.flatMap { x -> ys.map { y -> x to y } }
private fun <A, B> product(
xs: Iterable<A>,
ys: Iterable<B>,
): Sequence<Pair<A, B>> = product(xs.asSequence(), ys.asSequence())
private enum class State {
Unguarded,
Guarded,
Guard,
Wall,
}
private fun update(
grid: MutableList<MutableList<State>>,
y: Int,
x: Int,
guarded: Boolean,
): Boolean =
when (grid[y][x]) {
State.Guard -> true
State.Wall -> false
else -> {
if (guarded) {
grid[y][x] = State.Guarded
}
guarded
}
}
fun countUnguarded(
m: Int,
n: Int,
guards: Array<IntArray>,
walls: Array<IntArray>,
): Int {
// Initialize grid
val grid =
MutableList(m) {
MutableList(n) { State.Unguarded }
}
// Place guards
for (guard in guards) {
val (y, x) = guard[0] to guard[1]
grid[y][x] = State.Guard
}
// Place walls
for (wall in walls) {
val (y, x) = wall[0] to wall[1]
grid[y][x] = State.Wall
}
// Process horizontally
product(0..<m, listOf(0..<n, (0..<n).reversed())).forEach { (y, direction) ->
direction.fold(false) { isGuardLineActive, x ->
update(grid, y, x, isGuardLineActive)
}
}
// Process vertically
product(0..<n, listOf(0..<m, (0..<m).reversed())).forEach { (x, direction) ->
direction.fold(false) { isGuardLineActive, y ->
update(grid, y, x, isGuardLineActive)
}
}
return grid.sumOf { row ->
row.count { it == State.Unguarded }
}
}
}